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Aforextreme

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  • #39903

    Aforextreme
    Participant

    Truly, this is the Dark Souls of the Final Fantasy franchise. Japan knew their bitch-made game “Final Fantasy V” was too simple and easy for the legions of hot-blooded, muscle-clad, virile American gamers of the mid-90’s, so they made a special, extra-difficult version of Final Fantasy to test our mettle.

    You only get a maximum of 2 party members, which means you’ll be outnumbered in a majority of cases. Allies can’t change their weapons, which means your main character is going to have to become a one-man army strategist in order to quickly dispatch your foes. Enemy encounters are finite, which means the coward’s tactic of “grinding” does not apply here. Nearly every enemy outside of the starting area has at least one attack which inflicts a status ailment, and they can and WILL use them against you at every opportunity. And those sneaky Japanese must be fudging the numbers on your characters’ accuracy stats, because your party members will miss roughly every other hit, while enemies rarely do, especially if they’re hitting you with a status besides Doom. Turn order also seems to be completely randomized despite any speed stats, leading to scenarios where enemies will get turn priority before you use an item or a healing spell, or where enemies will get to heal themselves (for full health, mind you), between your party members’ attacks, negating any progress you’d make attempting to slay them. This game is hardcore with a capital “HARD”.

    This game is tailored to America through and through. Navigation on the world map is handled automatically, since they knew hardened American men would be playing this game, and the last thing we want to do is stop and ask for directions. Soda pop is an item you can get. (Called “Refreshers”, as I’m sure some sponsorship with Coca-Cola must have fallen through.) The inn in Fireburg hosts a rock band that plays a Johnny B. Goode bootleg as if they were Marty McFly at the Enchantment Under the Sea dance. The rock and metal stylings of the battle music slap so hard, my SNES still has red handprints on its yellow ass. And Mystic Quest is also the first and only Final-Fantasy-themed wrestling game, with enemies using such attacks as “Neck Choke”, “Piledriver”, and “Full Nelson”. It’s almost as good as Def Jam Vendetta. Also, a lot of the enemies must be goth kids in the late 80’s, because they kept using, quote: “the Cure”.

    Overall, this Final Fantasy bleeds red, white, and blue in every sense. Only the most seasoned gamers like myself will collect all of the weapons, magic and armor to defeat the Dark King. Sure, I had to call the Nintendo Power hotline and rack up my parents’ phone bill to get through the Doom Castle, but that’s just because the tilesets are kind of garbage and it was hard to tell where to go in the Air Crystal room. I give this game 3 out of 5 Texas Roadhouse baskets of bread and cinnamon butter.

    #39900

    Aforextreme
    Participant

    Did you guys find that the hit/miss ratio on your party members was too high? (Meaning, they miss their attacks a lot.)

    Were you guys annoyed by the near-constant use of status ailments in the game?

    What did you think of the auto-navigation on the world map? Do you think the feature was even needed?

    Did you guys clear out the monster fight spaces on the world map and/or fight every enemy in the dungeons, or did you just Joe-core it?

    #39875

    Aforextreme
    Participant

    Theatrhythm Final Fantasy is an excellent music game, celebrating the Final Fantasy series (up to 13, at least), and acting as great fan-service for long-time fans, or just those who adore the acclaimed soundtracks of these games. It’s surprising that whoever Square Enix got to develop this, they were able to make not just a GOOD rhythm game based on Final Fantasy, but at the higher levels, a challenging one, too. (Which is more than I can say for other music games based on JRPGs… I’m looking at you, Persona 4: Dancing All Night.) Despite this game’s lackluster song lineup (in hindsight, compared to Curtain Call), there’s still a lot here to keep your thumbs busy. This is thanks to the surprisingly deep RPG mechanics, and completionist elements such as the CollectaCards, and getting Critical on every note in every song on every difficulty. The Chaos Shrine mode helps satisfy those looking for more than just casual play, with the added bonus of being able to get Dark Notes from Streetpass. It’s a great rhythm game whether or not you like the music of Final Fantasy, and it’s simple enough in its design that those who are used to RPGs can pick this up and have fun, even if they don’t know their way around a Guitar Hero controller or a DDR dance pad. The only sleight against it is that it’s easily overshadowed by its “sequel”, Curtain Call.

    #39874

    Aforextreme
    Participant

    What was your main party lineup?

    What was your preferred play style? Stylus? Button? *looks seductively over the top of my glasses* …One-handed?

    How did you guys feel about the art style?

    Did you guys feel like this game’s song lineup was lacking, considering each mainline title gets 1 or maybe 2 of each of the 3 kinds of stage types? What did you think of the songs they picked to represent each game, considering that fact?

    Did you guys splurge on any of the DLC?

    Knowing Schweiss’ love of points, did it bother either of you that the max score you can achieve on any song is 9999999?

    #39758

    Aforextreme
    Participant

    If “The World Ends With You: Final Remix” doesn’t count since it’s a re-release, then probably either Tetris Effect or Super Smash Bros. Ultimate.

    I didn’t play either Red Dead 2 or God of War 4, so yeah…

    #39757

    Aforextreme
    Participant

    The ones I can remember:
    – Chugging vanilla extract
    – Whether Joe beat Bloodborne or not
    – Any time Schweiss goes in on the postal service
    – Pretty much the entirety of Episode 134, from what I remember

    #39756

    Aforextreme
    Participant

    Best Episode Noms:
    – Episode 115 – Digimon Story Cyber Sleuth: Hacker’s Memory
    – Episode 134 – Extinction
    – After Dark 014 – Digging Our Own Graves
    – After Dark 019 – Hypocrite!
    – After Dark 029 – Public Service Announcement

    Worst Episode Noms:
    – Episode 118 – Hideo Kojima Interview
    – Episode 130 – E3 2018 + 1 For Real This Time
    – Episode 154 – The Game Awards

    #39750

    Aforextreme
    Participant

    So these Mystery Dungeon games are dogshit, right?

    #35797

    Aforextreme
    Participant

    It’s pretty sad on Sony’s part, especially considering (I assume) they have the means to put legitimate roms or ISOs and emulation software in this thing. (I’m going by the fact that PS1 Classics exist on PS3, PSP and Vita.) Honestly, you could probably buy most of these games on PS3 for almost the same price as this PlayStation Classic unit. Just reeks of Sony trying to get in on the action, albeit a little too late.

    Not sure if Nintendo’s machines have their own emulation software in them or not (again, they have Virtual Console, so there’s a precedent there), but it’s all-the-more scummy considering Nintendo went on a rampage this past year, taking down emulation sites. Even if you abhor piracy and emulation, in some cases, it’s the only way to preserve certain games that the developers either forgot about, lost, or just plain old won’t re-release.

    #33542

    Aforextreme
    Participant

    The final sequences of Bayonetta are fucking nuts, to the point where the final boss fights of the sequel actually pale in comparison. I think the only Platinum final boss fights that come close to topping it in spectacle and insanity are Metal Gear Rising and The Wonderful 101. (I haven’t finished Vanquish, so for all I know that one’s up there too.)

    #32392

    Aforextreme
    Participant

    Mara from Shin Megami Tensei and Persona

    #32112

    Aforextreme
    Participant

    Honestly, it depends on the game. Something pretty linear and story-based like Life is Strange could easily make the transition, considering stuff like that is almost all the way there, anyway. I think some games COULD be done as movies just as well as TV shows, and the more gaming has found its way into the mainstream, the better they’ll get. And there are definitely series that lend themselves to longer storylines that TV shows could only pull off. I’m honestly surprised there isn’t some sort of show based on Elder Scrolls, or Fallout, or World of Warcraft. I think it’s the inherent player choice in games that makes transitioning them to a passive medium like film and TV that causes them to not be as good since you’re always thinking of how you’d do things differently in the game itself. And it’s not just exclusive to the west; they make anime based on games all the time in Japan these days, and a lot of those shows are clunkers.

    #30724

    Aforextreme
    Participant

    I imagine I’ll be playing games with my kid, or if they’re more keen to watch instead, that’s fine too. I’ll certainly try to get them into games, but I won’t be disappointed if they don’t end up liking it. Parents are always going to try to get their kids to like the stuff they like, but should always be open to the idea that they’ll be into completely different stuff, and that’s okay.

    #30551

    Aforextreme
    Participant

    Haven’t touched the Witcher games yet, but I own the first 2 on PC

    #30550

    Aforextreme
    Participant

    A g-g-g-GIRL?! Ewww!

Viewing 15 posts - 1 through 15 (of 51 total)
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